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/cy/ - Cyberpunk

Cyberdecks and Lunchbox Computers
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File: 1579003170337.jpg (63.68 KB, 500x339, 1566420009413.jpg)

 No.962

I'm making a cyberpunk adventure game inspired by pc98 game aesthetics, snatcher etc.
I'm still doing my own thing, but I think that's the closest I can compare it to.
It's still way too early in dev to even show it off, but I'm workin on it.

I'd appreciate knowing what would you like to see in a game like that, graphic wise, gameplay wise etc. could be examples from other games.

I should mention that there is a supernatural element to the game, suehiro maruo/junji ito inspired stuff.

 No.964

>>962
Do you have any concept art yet?

 No.976

>>964
not rly, I mean I have rough sketches here and there, but they're not really for show off, but I'll have more to show when I finish some locations

 No.983

What genre is the game? FPS? Roguelite? Grand Strategy?

 No.989

>>983
point and click adventure

 No.1031

>>962
what technology (game engine / own stuff) you will use?

 No.1032

Add a skinny tower which has an elevator that takes you to the top and then flying ships underneath you and you have to jump at the right time or you get squished. Add phaser guns to shoot enemies. Add multiple planets and a market that you can buy things at and an open world option which lets you just go around and explore. Add ai's that talk to you like a VN. Add underworld. Add music. Don't use GTK!



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